v0.12b: random hotfixes
Edac-Sac » Devlog
once again too lazy so here's the info
- bug count in dark knight land has been basically halved and moved around
- bug health has been reduced
- top of cave has been elevated to prevent bugs from agroing through the walls
- minor dialogue changes to places that steg hasnt been yet
- swing hitbox has been changed to a large box in front of you instead of the visual strike
to add:
- agro check for line of sight
- set up scripts in prep for de-agroing
- complexify movement script so force is applied only in two dimensions
Files
v0.12b.zip Play in browser
Dec 07, 2023
Edac-Sac
not cascade
Status | In development |
Author | nitsujturtle |
Genre | Action, Role Playing |
Tags | Psychological Horror, steg |
More posts
- happy birthday saccersAug 27, 2024
- v0.16: OH GOD THE FLIES ARE REAL updateFeb 19, 2024
- v0.15: the "Dark Knight's Trials Returns" updateFeb 19, 2024
- v0.14b: the "i forgot my update convention" microupdateFeb 15, 2024
- v0.14: the "bug bites!" updateFeb 15, 2024
- v0.13: the "steg colored the thing thang" updateFeb 14, 2024
- v0.12f: we never moving on from 0.12Feb 14, 2024
- v0.12e: minor balance hotfixFeb 11, 2024
- v0.12d: cold fixJan 28, 2024
- casade momemtJan 28, 2024
Comments
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STBEG PBLEADS TEL IF PLAY pleabs and thank otherwice i have to take you off credits for not being playtest :(:(:((((((