v0.11b: dialogue hotfix update
Edac-Sac » Devlog
v0.11b
- Fixed Dialogue UI somewhat. It turns out that accounting for varying resolutions is difficult. I'll put some more research into making it consistent.
- Fixed Name Bug where all the names were completely deleted because I renamed the variable from "name" to "Name" because "name" clashed with the preexisting name "name" in "GameObject.name" thus changing the name "Name" from "name" to "Name" unnamed all previous names stored in "name" to null values.
Files
v0.11b.zip Play in browser
Oct 04, 2023
Edac-Sac
not cascade
Status | In development |
Author | nitsujturtle |
Genre | Action, Role Playing |
Tags | Psychological Horror, steg |
More posts
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- v0.16: OH GOD THE FLIES ARE REAL updateFeb 19, 2024
- v0.15: the "Dark Knight's Trials Returns" updateFeb 19, 2024
- v0.14b: the "i forgot my update convention" microupdateFeb 15, 2024
- v0.14: the "bug bites!" updateFeb 15, 2024
- v0.13: the "steg colored the thing thang" updateFeb 14, 2024
- v0.12f: we never moving on from 0.12Feb 14, 2024
- v0.12e: minor balance hotfixFeb 11, 2024
- v0.12d: cold fixJan 28, 2024
- casade momemtJan 28, 2024
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