Personal Belongings Are Now In Your Eyes


I swear I'll make a proper log of this maybe some other time, but I basically just added textbox art.

It looks really nice, and I'll have to thank one of my testers for the idea. Good things come from those who complain.

It's something I was planning to do for a while now, but I never thought about having "speaker tokens" to denote who is talking. I did know that I didn't want to use a nametag (since none of the characters will be named), but it was only now that I realized that I didn't need to. I just needed to put some of their stuff hanging off the side.


It also means that you can now tell who's saying what if you happen to not be able to hear or decipher their voices.


It also means that those screenshots on the home page are already outdated. Neat.



While it does not matter to anyone, I would like to note that I messed up with the initial upload of this build. Broken for thirty minutes, the web build should now allow you to access the credits and will no longer break. This took, like, three builds to find out what the problem was. Don't change only one instance of a singleton folks. It confuses everything else.

Files

Build.zip Play in browser
15 days ago

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