Initial Demo


First release. About 20 hours of work at this point. Accompanying web build has audio issues, which are the next thing to be solved. Title uncertain. Scope uncertain.

Once I get the web build to work properly, I'll probably break the curtain and make all my projects "public." That way, they'll show up in the itch.io browser.


Description published with this version will be pasted as follows:


Residua is an aimless monochrome dreary RPG. There's not much to do yet, but the framework for the basics is set in place.

The web build sucks, but I'll fix that soon. There's a difference between how WebGL and the PC builds handle audio, so I'll have to reformat how the dialogue blips play. 

Made with Unity. 
Sound effects in SFXR.
Music made with Garage Band.
Art done with Piskel. 

Converting to WebGL made all my .wav files explode because they didn't have white space at the end of them.

Files

Build.zip Play in browser
Apr 11, 2024

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