v0.2: Bug Fixes and Improvements


Every game I make has a different devlog style. Writing devlogs sucks.

Store zone built. Entering it destroys all enemies. Health is now displayed. Models have been improved. Ability to see coin count. Subtle tilt and zoom when moving. New terrain.

Messed with rendering. Hoping for input system to work okay in WebGL across all browsers.

Fixed animation bug with double-melee. Crosshair now points where you shoot instead of remaining "static."

The back end for this game is nightmarish, so I'm sure I'll run into some serious issues later down the line. However, it works well enough for my purposes. I have a clearer idea as to what I want to turn this game into, being a mix of an fps arcade game and an idle game. We'll see where that goes.


Files

Build.zip Play in browser
Aug 26, 2024

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