<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>mattie test Devlog - itch.io</title><link>https://mcmarkusmcmiller.itch.io/mattie-test</link><description>bingus</description><item><guid>https://mcmarkusmcmiller.itch.io/mattie-test/devlog/1507197/v02-another-day</guid><title>v0.2: Another Day</title><link>https://mcmarkusmcmiller.itch.io/mattie-test/devlog/1507197/v02-another-day</link><pubDate>Fri, 01 May 2026 17:53:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Sound and music is here. Yey. Numerous changes to systems you can&#039;t really see. Optimized pathfinding. Added input buffering. Created and utilized pawn state machines. Added mechanics for firing and w...</p>]]></description></item><item><guid>https://mcmarkusmcmiller.itch.io/mattie-test/devlog/1474778/v01-initial</guid><title>v0.1: Initial</title><link>https://mcmarkusmcmiller.itch.io/mattie-test/devlog/1474778/v01-initial</link><pubDate>Tue, 31 Mar 2026 17:24:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Technically, this isn&#039;t even past the beta stage. Whatever. I have the grab system in place, as well as camera management and states. Navigation is done, and is the main reason why I wanted to put thi...</p>]]></description></item></channel></rss>